/**
 * @file a3d.h
 * @author Giovanni Bajo <giovannibajo@gmail.com>
 * @brief Analogue3D support
 */

 #ifndef LIBDRAGON_A3D_H
 #define LIBDRAGON_A3D_H

 #include <stdbool.h>

 /**
  * @brief Detect if the running system is an Analogue3D
  */
 bool a3d_detect(void);

 #endif
 